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21 commits

Author SHA1 Message Date
311ff83d59 Change config.ans variables for games (add global directory, start expression, remove start script) 2022-01-16 00:18:20 +01:00
4214fafc68 Fix default tags 2022-01-14 21:31:56 +01:00
bb45cc8fdd Fix scoping with mutable variables 2021-12-12 15:38:27 +01:00
fef498b3d7 Add scoped functions 2021-12-11 01:05:01 +01:00
3d32f35d67 Omit function variables from merge 2021-12-10 21:25:05 +01:00
04c6683de8 Proper checkpointing of mutable values 2021-12-06 18:34:58 +01:00
6e5cbf9e7e Add function references 2021-12-04 18:20:32 +01:00
5e7ac83854 Separate value and type of eventbuffer in internal representation 2021-12-03 15:39:59 +01:00
14bf0c2b06 Store tags in a regular Anselme list 2021-12-03 01:16:35 +01:00
0f89307d5f Cache read values in local state, handle mutable variables properly 2021-12-02 23:57:25 +01:00
607313d5ce Merge state on vm:eval, new aliases need to be merged 2021-12-02 19:24:48 +01:00
721464218c Add eventbuffer type 2021-12-02 18:39:43 +01:00
90e5a2d9cf Switch back to tag:pop instead of tag:trim
The tag operator should allow for all the user-defined tagging you need, and it already ensures the stack stays consistent so there's no need to be extra careful with tag:trim.
2021-11-28 16:31:42 +01:00
f2e74c94c9 Changed a few things
* Integrated # and ~ decorators into the expression system. Created associated operators.
* # and ~ decorators only affect their current line. That's more useful...
* Fix our priority system to evaluate left-to-right instead of right-to-left (if there was a reason why I did it this way initially, I don't remember it so ¯\_(ツ)_/¯)
* a lotta internal changes

Various other small adjustments, see the diff of REFERENCE.md for details.
2021-11-28 01:43:54 +01:00
7105b445ef Handle events in text interpolation; capture text events in choice lines; improve test script 2021-11-26 21:26:41 +01:00
c847fefd39 Parser only change state on success 2021-06-05 21:34:12 +02:00
198c06e2e8 Rename format to {} 2021-06-05 00:06:00 +02:00
64bc85741a Changed a few things
- Bumped to 0.15.0
- Add boot script
- Change variable definition syntax, using a = to distinguish more cleary between identifier and value
- Variables initial values are evaluated on first use instead of at parsing time
- Error on variable redefinition. Means you should make sure to load saves after your scripts.
- Improve string parsing, support for escape codes
- Remove support for number literals with empty decimal part (42. for 42.0) as there's no distinction in Anselme and it conflicts with .function call suffix
- Changed priority of : pair operator
- Add type type, and type annotations to variables and function parameters
- Change Lua function system to use regular Anselme functions
  - Defining a function from Lua is now way simpler and require providing a full Anselme function signature
- Change Anselme function system
  - Dynamic dispatch, based on arity, type annotation and parameter names. Will select the most specific function at runtime.
  - Define way to overload most operators
  - Allow custom type to text formatters
  - Allow assignment to custom functions
  - Index operator ( renamed to ()
  - Functions with parameters each have their own private namespace (scoping ersatz)
  - Internal: "custom"-mode operators now have their own expression AST type instead of cluttering the function system
- Remove static type checker as it is barely useful with new function system. May or may not rewrite one in the future.
- Improve error messages here and there
- Internal: cleaning
2021-06-03 15:29:25 +02:00
6f564ea0e2 Improve naming consistency
expression/conditions -> conditions
paragraphs/checkpoints -> checkpoints
merge/flush/commit -> merge
2021-04-23 02:27:06 +02:00
861330475e Fix empty list conversion to lua 2021-02-18 17:37:49 +01:00
b233d7fa1e Rewrite 2020-05-24 20:31:09 +02:00