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Changed a few things
- Bumped to 0.15.0 - Add boot script - Change variable definition syntax, using a = to distinguish more cleary between identifier and value - Variables initial values are evaluated on first use instead of at parsing time - Error on variable redefinition. Means you should make sure to load saves after your scripts. - Improve string parsing, support for escape codes - Remove support for number literals with empty decimal part (42. for 42.0) as there's no distinction in Anselme and it conflicts with .function call suffix - Changed priority of : pair operator - Add type type, and type annotations to variables and function parameters - Change Lua function system to use regular Anselme functions - Defining a function from Lua is now way simpler and require providing a full Anselme function signature - Change Anselme function system - Dynamic dispatch, based on arity, type annotation and parameter names. Will select the most specific function at runtime. - Define way to overload most operators - Allow custom type to text formatters - Allow assignment to custom functions - Index operator ( renamed to () - Functions with parameters each have their own private namespace (scoping ersatz) - Internal: "custom"-mode operators now have their own expression AST type instead of cluttering the function system - Remove static type checker as it is barely useful with new function system. May or may not rewrite one in the future. - Improve error messages here and there - Internal: cleaning
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86 changed files with 2096 additions and 1012 deletions
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@ -130,6 +130,20 @@ types.anselme = {
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if not v and ve then return v, ve end
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return { [k] = v }
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end
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},
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type = {
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format = function(val)
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local k, ke = format(val[1])
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if not k then return k, ke end
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local v, ve = format(val[2])
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if not v then return v, ve end
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return ("%s::%s"):format(k, v)
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end,
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to_lua = function(val)
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local k, ke = to_lua(val[1])
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if not k and ke then return k, ke end
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return k
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end
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}
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}
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