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Undefine _ in attached block

This commit is contained in:
Étienne Fildadut 2024-01-02 14:35:18 +01:00
parent a85e7ab0af
commit 15f29e3bce
31 changed files with 70 additions and 163 deletions

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@ -34,9 +34,8 @@ Standard library.
* Text manipulation would make sense, but that would require a full UTF-8/Unicode support library like https://github.com/starwing/luautf8.
* Something to load other files. Maybe not load it by default to let the calling game sandbox Anselme. Probably create an export scope per file to perform some nice module loading.
* Implement the useful functions from Anselme v1.
* Checkpoint management.
* Overloadable :format for custom types.
* Text manipulation: concatenation, retag/add tags
* And in general, clean up everything.
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